SimEarth: The Living Planet computer game

Made:
1990
SimEarth: The Living Planet computer game SimEarth: The Living Planet computer game SimEarth: The Living Planet computer game

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Creative Commons LicenseThis image is released under a CC BY-NC-SA 4.0 Licence

Buy this image as a print 

Buy

License this image for commercial use at Science and Society Picture Library

License

Creative Commons LicenseThis image is released under a CC BY-NC-SA 4.0 Licence

Buy this image as a print 

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License this image for commercial use at Science and Society Picture Library

License

SimEarth: The Living Planet computer game
Science Museum Group
© The Board of Trustees of the Science Museum, London

SimEarth: The Living Planet computer game
Science Museum Group
© The Board of Trustees of the Science Museum, London

SimEarth: The Living Planet computer game
Science Museum Group
© The Board of Trustees of the Science Museum, London

SimEarth: The Living Planet computer game, complete in original box with two floppy discs and instructions, by Will Wright and Maxis, published by Ocean for the EU market, 1990.

An important example in the history of gaming, SimEarth (subtitled ‘the living planet’) explores climate science and computer modelling. The game allows users to build a planetary ecosystem, based on James Lovelock’s Gaia Hypothesis. Lovelock contributed to the game’s design and manual introduction.

This edition for the IBM/Tandy PC platform is the first EU release of the game, published by Ocean in 1990. Following the release of SimCity in 1989, SimEarth is the second in Wright’s extremely successful series of ‘sim’ games, a genre he pioneered.

Details

Category:
Environmental Science & Technology
Object Number:
2018-363
type:
computer game